Detailed
ecosystem geometry methods:
Materials:
- ecosystem
map (vector)
Edge
to core ratio steps:
- Calculate
geometry (area) of each ecosystem
- Perform
a 500m buffer inside each ecosystem (-0.5km)
- Calculate
geometry (area) of the new inward buffer for each ecosystem
= edge
- Subtract
the buffer are from ecosystem total area = core
- Divide
edge by core to achieve a ratio
- Note:
some ecosystems may have no cores (edge=ecosystem total area)
because they are so small. If this is the case, the highest
vulnerability rank should be assigned.
- Assign
a numerical rank based on this ratio (scale of 1-5)

Irregularity
steps:
- Calculate
geometry
(area) of each ecosystem
- Calculate
geometry (perimeter) of each ecosystem
- Divide
this ecosystem total area by pi, and then take the square root
of this value (this equals radius, r)
- "Create"
a perfect circle with this new r
- Calculate
the perimeter of this circle
- Perimeter(circle)
= 2*pi*r
- Divide
the Perimeter(ecosystem) by the Perimeter(circle)
- Use
this ratio to assign a numerical rank (scale of 1-5)
- the
higher the P(ecosystem):P(circle) ratio, the higher the rank

Add
the Edge:Core ratio and Irregularity ranks together to get Ecosystem
geometry (scale of 2-10)
Data
sources: UNESCO ecosystem map
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